![]() This game should not have been released…once again the end users end up paying for the game AND beta testing it. Cool idea if cities didn’t have a limited shelf life (probably only useful for trying to top the leaderboards…whenever they enable those).īugs galore. Region wide projects that take FOREVER to build (since ‘cheetah’ speed is disabled at the moment). At the very least they should add a hotkey which allows you to upgrade each piece with one click.Īnother new feature: Great works. ![]() When you finally have enough money to upgrade all your roads, it would be nice if it didn’t take 10 minutes of clicking. And even if you have your avenues set up how you want them, you need to upgrade your roads in pieces (every time you make an intersection, you just cut one piece into two when upgrading). First of all, if you don’t plan out your avenues when you are initially setting up your city, you’ll have to bulldoze your existing roads (and everything on them) to make room for bigger ones. Meanwhile my trade depot is across the street with pleanty of storage for more freight.Īnother thing that gets obnoxious is upgrading roads. It’ll be nice when they get this fixed so I don’t need to keep reading that the reason my industrial areas are unhappy due to lack of fright shipping. The idea is: businesses need to ship stuff (freight) which your trucks or planes will do. For some dumbass reason, not all cities have rail access, or access to water (which if you’re manufacturing any goods to ship to the global market are pretty much essential).įreight is another new addition to this game. These cannot be edited, and come with preset roads and rails to connect the cities in the region. It is possible to buy water and other utility services from your neighbors, but that assumes they have enough surplus to supply your city that’s going thirsty despite the giant river running through it.Īnother obnoxious feature is the preset regions. ![]() Now you had best break out the bulldozer and respeciallize while you still have money to do it (or start a new city). The effect this has is: once your town is set up perfect, and your trade network is FINALLY running smoothly after clearing all the traffic off your streets…you run out of ore, or coal, or water, or something you need to keep your city going. Resources (especially water) are limited. This leaves very little space to set up your city, and that’s assuming you don’t have a river or mountain in the middle of your city to work around. ![]() Unlike Simcity 4 which had maps ranging from tiny to huge, all the maps on this Simcity are incredibly small. My biggest complaint about Simcity is the DRM setup which forces players to log on (and stay logged on) to Origin any time they want to play. Hopefully unlike Diablo 3, this doesn’t eventually turn out to be a PS3 port that PC users get to beta test. This game is the biggest disappointment since Diablo 3. ![]()
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